Beginning iOS 7 Development: Exploring the iOS SDK by Dave Mark, Jack Nutting, Fredrik Olsson, Jeff LaMarce

By Dave Mark, Jack Nutting, Fredrik Olsson, Jeff LaMarce

The staff that introduced you the bestselling starting iPhone improvement is again back for starting iOS 7 improvement, bringing this definitive advisor updated with Apple's most up-to-date and maximum iOS 7 SDK, in addition to with the most recent model of Xcode.

There’s insurance of brand-new applied sciences, together with a brand new bankruptcy on Apple's Sprite package framework for video game improvement, in addition to major updates to current fabric. You'll have every little thing you must create your personal apps for the newest iOS units. each pattern app within the ebook has been rebuilt from scratch utilizing most modern Xcode and the newest 64-bit iOS 7-specific venture templates, and designed to exploit the newest Xcode features.

Assuming just a minimum operating wisdom of Objective-C, and written in a pleasant, easy-to-follow type, starting iOS 7 improvement bargains a whole soup-to-nuts path in iPhone, iPad, and iPod contact programming. The e-book starts off with the fundamentals, jogging during the strategy of downloading and fitting Xcode and the iOS 7 SDK, after which courses you notwithstanding the production of your first easy application.

From there, you’ll the way to combine all of the interface components iOS clients have come to understand and love, equivalent to buttons, switches, pickers, toolbars, and sliders. You’ll grasp quite a few layout styles, from the best unmarried view to complicated hierarchical drill-downs. The complicated artwork of desk development may be demystified, and you’ll methods to keep your information utilizing the iPhone dossier approach. You’ll additionally find out how to keep and retrieve your facts utilizing a number of endurance options, together with center info and SQLite. And there’s even more!

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Here’s how it breaks down: The funky looking icon at the left end of the jump bar is actually a pop-up menu that displays submenus listing recent files, counterparts, superclasses, and subclasses, siblings, categories, includes, and more! The submenus shown here will take you to just about any other code that touches the code currently open in the editor. To the right of the über menu are left and right arrows that take you back to the previous file and return you to the next file, respectively.

After placing it, double-click it and change its name to Right. The blue lines will pop up to help you align it with the right margin, as you saw before, and they will also help you align the button vertically with the other button. Tip Instead of dragging a new object out from the library, you could hold down the ƃ key (the Option key) and drag the original object (the Left button in this example) over. Holding down the ƃ key tells Interface Builder to drag out a copy of the original object. This time, we don’t want to create a new action method.

Don’t forget to clear the search field when you are finished searching. Adding a Label to the View Let’s give Interface Builder a try. Click the Object Library icon (it looks like a cube) at the top of the library to bring up the object library. Just for fun, scroll through the library to find a Table View. That’s it—keep scrolling, and you’ll find it. Or wait! There’s a better way: just type the words Table View in the search field. Isn’t that so much easier? Tip Here’s a nifty shortcut: press ^ƃY3 to jump to the search field and highlight its contents.

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